Saturday, December 19, 2009
When Santa stopped believing in himself.
Posted by Gerald at 10:55 PM 2 comments:
Thursday, October 01, 2009
Since it's that time of year again, I'm going to force myself to do some kind of spooky drawing every day until Halloween. And I'm going to do each and every one of them on my iPhone! So if anyone has any suggestions on what I should draw, scream it out!
Posted by Gerald at 11:55 PM 8 comments:
Thursday, September 24, 2009
Mobile Paintings Part 1
So here are some paintings I did on some mobile devices, namely the Nintendo DSi and iPhone!
I did this one using "Colors" on the DSi. I think I prefer painting using a DSi and its stylus, plus it is kind of pressure sensitive, allowing thick to thin lines. Although it definitely is not as sensitive as a Cintiq or Wacom tablet. The negatives are the DSi's small screen and the resolution of the final paint isn't that great (512 x 384).Here is a painting of my rabbit Frida I did on the iPhone. I've been fooling around with pretty much every paint program released on the iPhone. I first started out with "Brushes", then moved on to "Layers", since it supported, well, LAYERS. Then I found out about Autodesk Sketchbook Mobile and of the three, I feel it fits my needs pretty well. It supports layers, undo and more importantly, the customization of brushes. Pretty intuitive interface as well.
My main gripe with painting on the iPhone is that it feels too much like finger painting. And it doesn't help that I have big fingers that cover up most of the screen. I've kind of alleviated problem by using the Pogo Stylus. It's small enough to stow away in my wallet, but it has a really spongy tip and I feel that I have to press down pretty hard to make a brush stroke. Another negative against the iPhone is the lack of pressure sensitivity, so sometimes I find myself faking thin to thick brush strokes.
Of the two devices, I'll most likely end up using the iPhone the most since I carry that around with me at all times. I figure that I'll get used to painting on it and maybe bust out something I'm totally happy with. I just found out that they released "Colors" for the iPhone as well, so I'm going to give that a shot and post my thoughts on it later.
Posted by Gerald at 10:34 PM 3 comments:
Crew Meeting Sketches Part 1
These could be paintings in the near future!
Posted by Gerald at 10:19 PM No comments:
Tuesday, July 14, 2009
EVO 2009 Posters
Hey, hey, me again. Took a quick little break from Sandra and Jorge's project (maybe I'll post some of that stuff a year and a half from now, haha). Here are some posters I did for the upcoming "EVO 2009" tournament. These went by pretty quick, under 20 hours from sketch to paint for both of these. Jon Gibson wanted a 70's Kung-Fu movie poster vibe for these, so I was happy to oblige. That's it from me for a while! Soyonara!
Posted by Gerald at 7:11 AM 2 comments:
Labels: Digital, Video Game Art
Sunday, February 01, 2009
Not From Concentrate
Here it is, all done! Truthfully, I'm not totally sure what it means and if it has to do anything with Los Angeles myth. I think it's going to be one of those paintings that I look at again months later and finally figure out what it mean to me. But if anyone has any idea what it means to them (especially in regards to Los Angeles!), I'll gladly use your story to explain this to anyone that asks!
Posted by Gerald at 11:04 PM 7 comments:
L.A. Myth digi-painting, "work in progress"...
Hey gang, it's been a while! Anyways, I'm busting out a digi-painting for the upcoming "L.A. Myth" show, which opens Friday, February 6th at Meltdown Comics in Hollywood! I didn't have the time to do a full on traditional, "blood sweat and tears" painting, so I decided to stick with good ol' Photoshop this time around. I should have this done by tonight / early tomorrow morning.
Posted by Gerald at 9:27 AM 2 comments:
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